- 14,700 new subscription apps launch every month in 2026, up 7x since 2022
- The top 10% of apps take 94.5% of all subscription revenue (RevenueCat)
- Median monthly app revenue dropped 22% year over year to $492
- Creators skip the hardest part of the app business: finding users
- Hard paywalls convert 5x better than freemium when you have an engaged audience

How Ellie Fausett Turned Her Public-Health Research Into the Vector Guard App
Epidemiologist Ellie Fausett and Built by Foundry turned years of field research into Vector Guard, an iOS app for identifying ticks and mosquitoes and staying safe outdoors.
Read the case study → (opens in a new tab)How Crowded Is the Subscription App Market?
Where Is All the Revenue Going?
Why Do Creators Beat These Odds?
What Separates Creator Apps That Win from Those That Don't?
How Long Should Your App's Free Trial Be?
| Trial Length | Median Conversion | Best For |
|---|---|---|
| Under 4 days | 25.5% | Simple utility apps |
| 7 days | ~32% | Content and media apps |
| 17 to 32 days | 42.5% | Fitness, health, education |
Watch us tear down a creator business, live
Every Thursday at 11 AM PT we take a real creator business and show the app hiding inside it: the wedge, the paid loop, the pricing, and what would sink it. Free, and the replay goes to everyone who registers.
Save your seat → (opens in a new tab)


