- Adalo's Starter plan is $36 a month billed annually and its pricing page lists "Publish to Apple App Store" and "Publish to Google Play Store" on that plan and above
- Glide's pricing page now sells GlideOS: Free at $0 with 1 project, Solo at $25 a month with 5 projects, Team at $125 a month starting at 5 members
- Glide states on its own pricing page that GlideOS is "a standalone product, completely separate from the original Glide platform (Glide Classic)" and "will require a separate subscription to use"
- Neither price covers the developer accounts. Apple charges 99 USD per membership year and Google charges a US$25 one-time registration fee
- Adalo advertises "No usage or token-based charges." Glide sells credits, which means your bill moves with how much the app gets used
- Glide's homepage headline is "Turn your spreadsheets into apps that run your business." That is a sentence about operations teams, not about a creator's audience
Search "build an app without code" and two names survive from the last decade of no-code: Adalo and Glide. The pitch is the same in both cases. You have an audience, a spreadsheet full of workouts or recipes or trade setups, and a weekend.
They are not the same kind of tool, and the pricing pages will not tell you that. One of them will publish a native app to the App Store on a $36 plan. The other has spent 2026 rebuilding itself around internal business software. If you pick by the monthly number you will pick wrong.
We have already reviewed the AI builders creators ask about, including FlutterFlow and Lovable. This piece puts the two classic no-code platforms side by side on the seven costs that actually land on your card, and then asks the question neither pricing page asks.
Adalo vs Glide at a Glance
| Category | Adalo | Glide (GlideOS) |
|---|---|---|
| Entry paid plan | $36 a month, billed annually | $25 a month |
| Free plan | $0, 0 published apps | $0, 1 project, limited credits |
| Apple App Store publishing on entry plan | Listed on Starter and above | Not listed on the pricing page |
| Google Play publishing on entry plan | Listed on Starter and above | Not listed on the pricing page |
| Usage metering | "No usage or token-based charges" | Credits, starting at 100 on Solo |
| Apps or projects on entry plan | 1 published app | 5 projects |
| Editors or seats on entry plan | 1 App Editor | Not listed; Team starts at 5 members |
| Stated audience | "Founders & entrepreneurs" on Starter | Apps "that run your business" |
What Does Each One Actually Ship?
Who Is Glide Actually Built For Now?
How Much Does It Cost to Publish One App?
Which Platform Charges You for Usage?
A pricing model is a prediction about your growth.
See What We’d Build You →
The 7 Costs, Line by Line
| # | Cost | Adalo | Glide (GlideOS) |
|---|---|---|---|
| 1 | Entry paid plan | $36 a month, billed annually | $25 a month |
| 2 | Apple Developer Program | 99 USD per membership year, not included | 99 USD per membership year, not included |
| 3 | Google Play registration | US$25 one-time, not included | US$25 one-time, not included |
| 4 | Usage metering | None on any plan | Credits, from 100 on Solo |
| 5 | Second published app | Professional at $52 a month | Solo already covers 5 projects |
| 6 | Extra editors or seats | Professional, 5 editors, $52 a month | Team, from 5 members, $125 a month |
| 7 | Charging your audience | Apple's commission on in-app purchases | Apple's commission on in-app purchases |
What Neither Price Includes
Which Should a Creator Choose?
The Ownership Test
Stop pricing the tool. Price the business.
See What We’d Build You →



