- Creator content takes 26% of daily video time, roughly 1.7 of 6.7 hours, per Media Dynamics Inc. (MediaPost)
- The median age of a creator-content viewer is 21. For linear TV it is 61
- 55% of Americans 16 and older follow at least one digital creator, and among 16-24s it is 84%, per the Video Advertising Bureau's August 2026 report Expanding the Creator-Verse
- 52% of people who follow creators say they are more likely to search for a brand a followed creator appears with, versus 13% less likely
- Brands will spend $21.1 billion on influencer marketing in 2026, up from $10.0 billion in 2022, on the eMarketer forecast cited in the VAB report
- The attention moved first. The money is still arriving, and almost none of it arrives as revenue creators own
How Much of America's Video Time Goes to Creators?
| Video source | Share of daily time | Median viewer age |
|---|---|---|
| Linear TV | 35% | 61 |
| Streaming | 33% | 43 |
| Creator content | 26% | 21 |
Who Actually Follows Creators in 2026?
Where Is the Money Behind the 26%?
The 5 Numbers, and What Each One Tells You
| Number | What it is | What it tells you |
|---|---|---|
| 26% | Creator share of daily video time | The attention war is already won |
| 21 vs 61 | Median age, creator viewer vs linear TV | Your audience compounds for decades |
| 84% | Share of 16-24s who follow a creator | The next consumer generation defaults to you |
| 52% | Followers more likely to search a brand you appear with | Your recommendation converts |
| $21.1B | 2026 influencer marketing spend | The money is arriving as rent, not equity |
A brand deal rents the 26%. A product owns it.
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What Should a Creator Do With These Numbers?
Frequently Asked Questions
How much of Americans' video time goes to creator content?
How many Americans follow digital creators?
How much do brands spend on influencer marketing in 2026?
Do creator recommendations actually drive purchases?
A quarter of American video time belongs to creators, and almost none of the revenue models do. BUILT BY FOUNDRY builds subscription apps for creators, then runs and optimizes them. $0 upfront, revenue share, three weeks to the App Store.
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